Work-in-progess
manny.rig.test.03
by Rod Brumley on Feb.05, 2010, under 3d Modeling, Animation, Work-in-progess
The Redux. Okay, so I wasn’t too happy with the last video, so I redid it. Now I’m not saying this one is fantastic or anything, but I do like it better. Added a couple of bits at the end too for good measure.
manny.rig.test.02
by Rod Brumley on Jan.24, 2010, under 3d Modeling, Animation, Work-in-progess
Sweat Release. Finished the upper body rig. Well, that’s relative I guess, as I plan to remake the whole rig again from scratch. This quick animation was just to see the rig in action.
manny.rig.test.01
by Rod Brumley on Jan.17, 2010, under 3d Modeling, Animation, Work-in-progess
It jumps. Sort of. I’ve been working on the leg rig this week for Manny. More of a practice run really, because I’ll probably need to redo the whole thing. This quick animation was just to test the rig, plus I wanted to see that post-processing in action.
manny.project.02
by Rod Brumley on Dec.13, 2009, under 3d Modeling, Animation, Work-in-progess
More stuff! I added a couple more props. The pencil I did way back when I made the manikin. The wire spool I whipped up today.
I also textured the shoebox. I’m not a fan of texturing (hate it really) and I am usually pretty happy just leaving everything gray, but for some reason that box was screaming ‘texture me’. I also made the mirror more mirror like. You’ll notice back in the old days I did texture stuff (manikin and pencil are evidence of that).
manny.project.01
by Rod Brumley on Dec.13, 2009, under 3d Modeling, Animation, Work-in-progess
anima-what? I want to do an animation project of some kind. I found the old Artist Manikin I made ages ago and thought I could do something with it. I’m not completely sure what I’m going to do, but did feel I needed some extra props to use. And what artist manikin animation would be completely without an x-acto knife, a hand mirror, a dowel, and a shoebox??
Guitar.Yamaha.01
by Rod Brumley on Oct.29, 2009, under 3d Modeling, Finished/Untextured, Work-in-progess
Sound of Music. So, ummm yeah, it’s been awhile. Which really means I’m rusty at this modeling stuff. Stuff happens, time passes, I get rusty, it’s the way of things. Anyway, to get back into some modeling I needed something easy’ish, so I made this Yamaha CGX101a.
OfficeBuilding.03
by Rod Brumley on Jan.28, 2007, under 3d Modeling, Work-in-progess
Cube farm? I’m still working on this as well. Just not a whole lot of render opportunities right now.
BSG.Viper.02
by Rod Brumley on Jan.22, 2007, under 3d Modeling, Work-in-progess
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by Rod Brumley on Jan.19, 2007, under 3d Modeling, Work-in-progess
Snakes on a spaceship? Here is something else I’m working on in my spare time. I’m following a tutorial to make this because I wanted to learn some new techniques. After making all those ships I have developed certain ways of doing things, with some techniques self taught. So I basically decided that I needed to see some different perspectives on modeling. I got several from the DAVE and developed several over time on my own, but just want to make sure I keep learning. Anyway, here is a render of my early effort:
OfficeBuilding.02
by Rod Brumley on Jan.15, 2007, under 3d Modeling, Work-in-progess
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