SplineArt.com

Tag: analog

manny.rig.test.01

by on Jan.17, 2010, under 3d Modeling, Animation, Work-in-progess

It jumps. Sort of. I’ve been working on the leg rig this week for Manny. More of a practice run really, because I’ll probably need to redo the whole thing. This quick animation was just to test the rig, plus I wanted to see that post-processing in action.

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